Code Fortress
Random musings of a Game Programmer...
Tuesday, May 17, 2011
Broken Marble
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The past few months I've been working on a little rendering tech demo in my free time and it's my pleasure to finally be able to rel...
5 comments:
Wednesday, July 22, 2009
Spherical Terrain Tools
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Picking up where I left off last time here are some more shots of the spherized terrain with a properly calculated per-vertex tangent basis....
Thursday, July 16, 2009
Planetoids
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This update is actually going to be referencing some older stuff I had been working on as I'm knee deep in finishing up a little iPhone ...
Thursday, May 14, 2009
Shaders!
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The past few months I've felt a new resolve to get Star Trader back on track and the main hurdle to this has been two technological unce...
Tuesday, April 28, 2009
The Name Game Trap (TNGT?)
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Marketing your game is usually a pretty drab affiar but when the developers get involved in marketing their technology, things get really in...
3 comments:
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